package
{
	import com.uyaer.magic.Game;
	
	import flash.display.Sprite;
	import flash.display.StageAlign;
	import flash.display.StageScaleMode;
	
	[SWF(backgroundColor="0x0",frameRate="30")]
	public class magic extends Sprite
	{
		
		public function magic()
		{
			super();
			
			// 支持 autoOrient
			stage.align = StageAlign.TOP_LEFT;
			stage.scaleMode = StageScaleMode.NO_SCALE;
			
			addChild(new Game());
		}
		
		
	}
}